Virexa
HomeAIProgrammingCloudSecurityOpen SourceGamesMobile GamesDeveloper Hub
Sign InSign Up
Virexa
Sign InSign Up
AIProgrammingCloudSecurityOpen SourceGamesMobile GamesDeveloper Hub
Virexa

Modern AI news aggregation and newsletter platform covering technology, business, AI, games and world news.

Categories

  • AI
  • Programming
  • Cloud
  • Security
  • Open Source
  • Developer Hub

Company

  • About
  • Contact
  • Advertise

Resources

  • RSS Feed
  • API
  • Privacy Policy
  • Terms of Service

© 2026 Virexa. All rights reserved.

Virexa
HomeAIProgrammingCloudSecurityOpen SourceGamesMobile GamesDeveloper Hub
Sign InSign Up
Virexa
Sign InSign Up
AIProgrammingCloudSecurityOpen SourceGamesMobile GamesDeveloper Hub
Virexa
HomeAIProgrammingCloudSecurityOpen SourceGamesMobile GamesDeveloper Hub
Sign InSign Up
Virexa
Sign InSign Up
AIProgrammingCloudSecurityOpen SourceGamesMobile GamesDeveloper Hub
Home›Mobile Games

Explore

Mobile Games

Mobile gaming news - hit titles, studios, monetization trends, and the platforms powering play on the go.

Filters

826 results • Page 18 of 69

Supercell: Still Shipping, Still Learning, Still Compounding
Mobile GamesNews

Supercell: Still Shipping, Still Learning, Still Compounding

Supercell CEOs annual newsletter is a masterclass of both operations and communications

Deconstructor of Fun·February 16, 2026·8 min read
Pixel Flow: The Publisher's Dream
← Previous1…1617181920…69Next →
🔥

Developer Pulse

What developers are discussing today

  • GPT-5.5 API↗9.4K
  • Next.js 16↗6.2K
  • Claude Code↗5.8K
  • Kubernetes→3.4K
  • Rust↗2.7K
Mobile Games
News

Pixel Flow: The Publisher's Dream

Deep dive of Pixel Flow and it’s success of making $500K+ a day

Deconstructor of Fun·February 13, 2026·12 min read
Updated App Review Guidelines now available
Mobile GamesNews

Updated App Review Guidelines now available

The App Review Guidelines have been revised to clarify that apps with random or anonymous chat are subject to the 1.2 User-Generated Content guideline . Translations of the guidelines will be available on Apple Developer website within one month.

Apple Developer News·February 6, 2026·1 min read
Sort Puzzles: How a New Subgenre is Born
Mobile GamesNews

Sort Puzzles: How a New Subgenre is Born

A deep dive into how Sort Puzzles evolved into a major hybridcasual puzzle subgenre.

Deconstructor of Fun·February 6, 2026·11 min read
Upcoming SDK minimum requirements
Mobile GamesNews

Upcoming SDK minimum requirements

Starting April 28, 2026, apps and games uploaded to App Store Connect need to meet the following minimum requirements: iOS and iPadOS apps must be built with the iOS 26 & iPadOS 26 SDK or later tvOS apps must be built with the tvOS 26 SDK or later visionOS apps must be built with the visionOS 26 SDK or later watchOS apps must be built with the watchOS 26 SDK or later Learn more about submitting

Apple Developer News·February 3, 2026·1 min read
Unlock custom observability by exporting Crashlytics data to Cloud Logging
Mobile GamesNews

Unlock custom observability by exporting Crashlytics data to Cloud Logging

This new integration allows you to export your Crashlytics data, including fatal crashes, non-fatals, and ANRs, directly into Google Cloud Observability.

Firebase Blog·January 30, 2026·1 min read
Price updates for apps, In-App Purchases, and subscriptions
Mobile GamesNews

Price updates for apps, In-App Purchases, and subscriptions

The App Store is designed to make it easy to sell your digital goods and services globally, with support for 43 currencies across 175 storefronts. From time to time, we need to adjust prices or your proceeds due to changes in tax regulations or foreign exchange rates. These adjustments are made using publicly available exchange rate information from financial data providers to help make sure prices for apps and In-App Purchases stay consistent across all storefronts. As of January 29: Your proceeds from the sale of eligible apps and In‑App Purchases have been modified in: Bhutan: Goods and Services Tax (GST) introduction of 5% Finland: Reduced value‑added tax (VAT) rate decrease from 14% to 13.5% for news, magazines, books, and audiobooks Ghana: Removal of 2019 COVID-19 Health Recovery Levy Kazakhstan: VAT rate increase from 12% to 16% Lithuania: Reduced VAT rate decrease from 9% to 5% for news, magazines, books, and audiobooks Mauritius: VAT introduction of 15% Russia: VAT rate increase from 20% to 22% Türkiye: Digital sales tax (DST) rate decrease from 7.5% to 5% Zimbabwe: VAT rate increase from 15% to 15.5% Exhibit B of the Paid Applications Agreement will be updated to indicate that Apple collects and remits applicable taxes in Bhutan and Mauritius.¹ Beginning February 16: Pricing for apps and In-App Purchases will be updated for Mauritius if you haven’t selected Mauritius as the base storefront for your app or In‑App Purchase.² This update considers the VAT introduction listed in the tax updates section above. If you’ve selected Mauritius as the base storefront for your app or In-App Purchase, prices won’t change. On other storefronts, prices will be updated to maintain equalization with your chosen base price. Prices won’t change in any region if your In‑App Purchase is an auto‑renewable subscription. Prices also won’t change on the storefronts where you manually manage prices instead of using the automated equalized prices. The Pricing and Availability section of Apps has been updated in App Store Connect to display these upcoming price changes. As always, you can change the prices of your apps, In‑App Purchases, and auto‑renewable subscriptions at any time. Learn more about managing your prices View or edit upcoming price changes Edit your app’s base country or region Pricing and availability start times by country or region Set a price for an In-App Purchase Learn more about your proceeds View payments and proceeds Download financial reports ¹ Translations of the updated agreement will be available on the Apple Developer website within one month. ² Excludes auto-renewable subscriptions.

Apple Developer News·January 29, 2026·2 min read
Building Forever Franchises: 13 Years of Lessons from Zynga's EVP Studios, Yaron Leyvand
Mobile GamesNews

Building Forever Franchises: 13 Years of Lessons from Zynga's EVP Studios, Yaron Leyvand

How Zynga built and builds games that never die

Deconstructor of Fun·January 27, 2026·9 min read
The Post-Block Blast Playbook
Mobile GamesNews

The Post-Block Blast Playbook

How Block Blast scaled with clarity-first and what comes next

Deconstructor of Fun·January 20, 2026·12 min read
Boost accuracy with the prompt optimizer
Mobile GamesTutorial

Boost accuracy with the prompt optimizer

Learn how to use the Vertex AI Prompt Optimizer to automatically tune your prompts to get better results by iterating on your prompts and then running an evaluation on the outputs assessing their quality to see if it has improved.

Firebase Blog·January 20, 2026·1 min read
Unveiling Firestore Pipeline operations
Mobile GamesNews

Unveiling Firestore Pipeline operations

With a new advanced query engine and querying methods in the SDKs, Firestore is more powerful than ever.

Firebase Blog·January 15, 2026·1 min read
8 Reasons Most UA Strategies Fail as they Scale
Mobile GamesNews

8 Reasons Most UA Strategies Fail as they Scale

Why UA performance often collapses right when it looks like you’ve cracked growth

Deconstructor of Fun·January 12, 2026·6 min read
Zero-Day
↘2K
💬

Top Discussion

HN

Hacker News

“GPT-5.5's API pricing is reshaping how startups build AI products”

14.1K932 comments
View discussion→

Filters

Time
Categories
Sources
Content Type