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105 results • Page 3 of 9

Google Play's Rate Cuts: Who Actually Won
Mobile GamesNews

Google Play's Rate Cuts: Who Actually Won

Unpacking the hidden details of the Epic vs. Google settlement

Deconstructor of Fun·March 23, 2026·5 min read
GDC 2026 POST-MORTEM
Mobile GamesNews

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Developer Pulse

What developers are discussing today

  • GPT-5.5 API↗9.4K
  • Next.js 16↗6.2K
  • Claude Code↗5.8K
  • Kubernetes→3.4K
  • Rust↗2.7K
GDC 2026 POST-MORTEM

What we actually saw, heard, and thought.

Deconstructor of Fun·March 19, 2026·7 min read
Ten Years and $100M: Star Trek Timelines
Mobile GamesNews

Ten Years and $100M: Star Trek Timelines

Reflections on 10 years of “Star Trek Timelines”, which did $100M lifetime revenue. From a founding team leader.

Deconstructor of Fun·March 18, 2026·11 min read
Seven Things the 2025 State of Gaming Report Actually Tells Us
GamesNews

Seven Things the 2025 State of Gaming Report Actually Tells Us

Important trends from Sensor Tower’s “State of Gaming” annual report. Featuring Sensor Tower’s Sam Aune.

Deconstructor of Fun·March 17, 2026·10 min read
Pixel Flow and the Rise of Sort Puzzles
Mobile GamesNews

Pixel Flow and the Rise of Sort Puzzles

What Pixel Flow’s rise says about puzzle mechanics, UA creativity, and the next hybrid-casual wave.

Deconstructor of Fun·March 10, 2026·11 min read
Meta Is Back in the Game. Here's What That Actually Means.
Mobile GamesNews

Meta Is Back in the Game. Here's What That Actually Means.

What Meta’s return to gaming says about the future of attribution, creative scale, and UA teams.

Deconstructor of Fun·March 2, 2026·11 min read
Xbox's Endgame
GamesNews

Xbox's Endgame

What the Asha Sharma Appointment Actually Means

Deconstructor of Fun·February 27, 2026·6 min read
Hay Day With a To-Do List: How Focus Friend Cracked Productivity Retention
Mobile GamesNews

Hay Day With a To-Do List: How Focus Friend Cracked Productivity Retention

How Focus Friend used game-style progression to crack productivity retention.

Deconstructor of Fun·February 23, 2026·6 min read
The Screw Puzzle Gold Rush
Mobile GamesNews

The Screw Puzzle Gold Rush

The design evolution that turned Screw Puzzles into a $75M monetization engine.

Deconstructor of Fun·February 20, 2026·10 min read
Supercell: Still Shipping, Still Learning, Still Compounding
Mobile GamesNews

Supercell: Still Shipping, Still Learning, Still Compounding

Supercell CEOs annual newsletter is a masterclass of both operations and communications

Deconstructor of Fun·February 16, 2026·8 min read
Pixel Flow: The Publisher's Dream
Mobile GamesNews

Pixel Flow: The Publisher's Dream

Deep dive of Pixel Flow and it’s success of making $500K+ a day

Deconstructor of Fun·February 13, 2026·12 min read
AI in Game Art: Art Director's Perspective
AINews

AI in Game Art: Art Director's Perspective

The evolution of art direction, the integration of AI in creative processes, and the balance between creativity and business acumen

Deconstructor of Fun·February 9, 2026·5 min read
Zero-Day
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HN

Hacker News

“GPT-5.5's API pricing is reshaping how startups build AI products”

14.1K932 comments
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