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Home›Mobile Games

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Mobile Games

Mobile gaming news - hit titles, studios, monetization trends, and the platforms powering play on the go.

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815 results • Page 8 of 68

Google Play’s got a new system for letting apps deliver age-appropriate experiences
Mobile GamesNews

Google Play’s got a new system for letting apps deliver age-appropriate experiences

Google Play is getting a privacy-preserving way to let apps know how old users are.

Android Authority·July 29, 2026·1 min read
Subnautica 2 and PUBG bolster Krafton's Q2 revenue
Mobile Games
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Subnautica 2 and PUBG bolster Krafton's Q2 revenue

The company reports revenue up 94.9 percent to $889.1 million.

Game Developer·July 29, 2026·1 min read
Delivering safer, age-appropriate experiences on Google Play
Mobile GamesNews

Delivering safer, age-appropriate experiences on Google Play

Posted by Paul Feng, VP of Product Management, Google Play Providing a safe online experience and protecting users from harm is a top priority at Google Play. We take this responsibility seriously and have been investing continuously to offer baseline protections on our platform while also empowering parents with the tools they need to make decisions for their families. Importantly, we also want to empower Play developers with the capabilities to deliver age-appropriate experiences based on their app's content. To support this, today, we are taking another big step in our ongoing partnership with parents and developers by announcing the expansion of the Google Play Age Signals API to all Play developers globally. Building on current availability in Brazil, we will expand this experience first to users in Australia and Canada by mid-August, with a full global rollout to all users later this year. Empowering developers to create age-appropriate experiences The Play Age Signals API is a privacy-preserving tool that puts parents in the driver's seat allowing them to share their child's age range (e.g. 16-17) directly with apps. It also enables adults to easily share their age when prompted by the app developer. In turn, developers receive the signals they need to tailor their own in-app safety experiences and content for users in an age-appropriate way. We want to give developers the ability to choose the right protections for the nature of their app. A weather app, for example, shouldn't need the same safety settings as entertainment or media apps. Rather than enforcing one-size-fits-all rules, we give developers the flexibility to choose how they integrate safety signals. With this reliable signal, you retain complete agency to tailor your app's content, features, and settings to match your audience. Users have a choice to share their age range in a privacy-friendly way Simplifying controls for parents Parents shouldn't have to manage complex safety settings across dozens of different apps to keep their children safe. The Play Age Signals API simplifies this by putting age-sharing controls in one place, directly inside the Google Family Link app . Parents have a choice to share their child’s age range, and if they choose to share, all Play apps that use Play Age Signals API can receive age signals. This lets children jump straight into age-appropriate content without parents having to manually configure settings inside these apps. Age ranges are never shared by default, and parents can update or turn off these settings at any time. Centralized and easy way to manage age sharing settings for parents via Family Link App Building on our broader safety tools The Play Age Signals API builds upon a strong foundation of established safety features and strict policies we have long enforced on Google Play. Today, we already mandate that apps designed for families meet rigorous safety standards , and we continuously review and scan applications to ensure they are safe for children. For developers, we also offer built-in tools like Restrict Minor Access in the Play Console to help them manage who can discover their apps. For parents, Google Family Link remains a trusted, central dashboard where they can manage screen-time limits, PIN-based content filters , and app download approvals. Expanding the Play Age Signals API globally adds a powerful new tool to our existing safety suite, helping parents and developers work together to make Google Play an even safer, more trustworthy place for families.

Android Developers Blog·July 29, 2026·3 min read
These App Store hidden gems prove there’s still room for great software in the AI era
Mobile GamesNews

These App Store hidden gems prove there’s still room for great software in the AI era

Despite predictions that AI agents could make traditional apps obsolete, developers are shipping new software faster than ever. From smarter bookmarking tools and neighborhood marketplaces to digital pen pals and nature journals, here are the latest App Store finds worth adding to your Home Screen.

TechCrunch·July 28, 2026·1 min read
Resident Evil Requiem has sold over 8M units
Mobile GamesNews

Resident Evil Requiem has sold over 8M units

The cumulative Resident Evil series unit sales currently sit at 213 million.

Game Developer·July 28, 2026·1 min read
Celebrating 5 years of Jetpack Compose
Mobile GamesTutorial

Celebrating 5 years of Jetpack Compose

Posted by Rebecca Franks, Developer Relations Engineer, Nick Butcher, Product Manager, Loryn Hairston, Product Marketing Manager, Android Today, we officially celebrate five years since the release of Jetpack Compose 1.0. From version 1.0, announced on July 28th, 2021 , to our latest 1.11 release , we’ve seen the APIs evolve significantly over the years, and we’re taking a moment to celebrate. When we officially announced the 1.0 release, we promised a simpler, faster, and more intuitive way to build native interfaces on Android. Looking back, it's safe to say that Compose didn’t just deliver on that promise, but also completely changed the Android ecosystem, with more than 68% of the top 1,000 apps using it in production today. History Over the last five years, Compose has grown steadily. In the early days , we explored showing you how to build layouts with the basic Box, Row, and Column. Today, we’ve expanded Compose to work not just on mobile devices, but to other form factors such as Compose for TV , WearOS , Glance for Widgets , and even display glasses with Jetpack Compose Glimmer . We recorded an Android Developers Backstage episode with Clara Bayarri , Engineering Lead for Jetpack, and two former leads of the team, Romain Guy and Chet Haase , along with Tor Norbye , Senior Engineering Director. In this episode, they discuss the history of Compose and the early days of development. Compose highlights over the years Looking back The beginnings of Compose were very different from what you know today. Two projects were happening in parallel inside the Android team. At the time, the Views toolkit team was thinking of unbundling the UI Toolkit into a library to help with development speed, and make it easier for developers to adopt and control updates. Meanwhile, a team was working on a novel idea to build declarative layouts by embedding XML inside Kotlin, which looked something like this: Those two efforts merged to produce what you know today - a fully declarative UI Toolkit that utilizes the power of a compiler plugin, runtime, and Kotlin: @Composable fun Newsfeed(stories: List<Story>) { LazyColumn { items(stories) { story -> Card { val author = story.author Image(painterResource(author.profilePhoto), contentDescription = author.name) Text(author.name) Text(story.content) if (story.hasCommentsEnabled()) { for(comment in story.comments) { Text(comment.mainContent) } } } } } } And you, the community, helped us very early on! Before 2021, Compose had a pre-alpha phase, which helped ensure Compose was fit to solve the problems of our developers. One of our favorite memories is the Android Dev Challenge. We challenged the community to build four different tasks with Compose, filling our feeds with Puppy apps, clocks, and weather apps, and giving us a ton of direct feedback that helped shape the 1.0 release. Compose has continued to evolve, from launching with a set of Material 2 components to now supporting Material 3 Expressive . Material 2 in Compose Material 3 Expressive in Compose Looking ahead As of today, Compose 1.11 is the latest version with 1.12 coming soon, offering so much more than 1.0, 5 years ago. This year, we introduced more adaptive APIs, such as FlexBox , Grid , MediaQuery , and Styles . These APIs let you advance to the next level of premium, adaptive UI development with Compose. At Google I/O 2026, we announced that we are now Compose-first , meaning that all future UI development will happen only in Compose, while the Views toolkit enters maintenance mode. Material Design is also shifting focus entirely to Compose, signaling an end to the findViewById era . Community is at the heart of Compose  Over the years, you’ve inspired us with creative examples of how you’ve used Compose, and we’d love to highlight a few more examples of where we’ve seen exciting work. JetBrains has been a great partner for Google with Compose, expanding Compose to work across platforms with Compose Multiplatform and enabling desktop, iOS, and web developers to also enjoy the benefits of Compose. We’ve really enjoyed following our most beloved newsletters from JetpackCompose.app’s Dispatch , AndroidWeekly , to jetc - helping Android Developers stay up-to-date with the latest in the world of Compose and Android. Another standout contributor is sinasamaki . They’ve created many delightful experiences using Compose, such as this fun ribbon modifier and the glitchy effect: Saket Narayan has also always been an inspiration when it comes to creating useful tools for Compose, such as telephoto , a library featuring support for pan and zoom gestures and automatic sub-sampling of large images, or the latest library, Touch Robot , which allows you to easily test interaction animations: paparazzi.gif(end = 3_000) { DebitCard( Modifier.testTag("card") ) val touchRobot = rememberTouchRobot() LaunchedEffect(Unit) { touchRobot.onNode(hasTestTag("card")).performGesture { draw( path = createAndroidHeadPath(), duration = 3.seconds, ) } } } /** A path drawing the Android head. */ fun createAndroidHeadPath(bounds: Rect): Path = TODO() Jake Wharton , who has used Compose in innovative ways (like molecule , and even building UI with Compose for the terminal with mosaic ). Chris Banes , who has built many Compose libraries over the years, with our most recent favourite - Haze for background blurring, and many of the Android Google Developer Experts like Akshay Chordiya , Huyen Tue Dao , and Katie Barnett , who’ve contributed to the success of Compose. But this is not about selecting individuals - there have been so many great contributors to the Compose codebase, and many of you continue to inspire us with your fun examples, libraries, and in-depth talks. Without the community, Jetpack Compose wouldn’t be as successful as it is today. Cheers to the next 5 years, and more!  Jetpack Compose has grown from an experimental idea into the standard for Android UI Development. Thank you to the entire Toolkit team at Google, and to the incredible global developer community that wrote libraries, filed bugs, and pushed the boundaries of what declarative UI can do. This week, we’ll be celebrating with some in-person birthday parties across the globe, and a live “Birthday party” on the Android Developers YouTube channel on July 30th at 13:00 UTC. During this time, we’ll hang out and discuss Compose and answer your questions! Cheers to the next 5 years, and happy composing!

Android Developers Blog·July 28, 2026·5 min read
Obituary: TaleWorlds Entertainment co-founder İpek Yavuz has passed away
Mobile GamesNews

Obituary: TaleWorlds Entertainment co-founder İpek Yavuz has passed away

Yavuz co-founded the Mount & Blade studio in 2005 alongside her husband Armagan Yavuz.

Game Developer·July 28, 2026·1 min read
Google Play Store could soon make app search easier for millions of users
Mobile GamesNews

Google Play Store could soon make app search easier for millions of users

An upcoming update to Play Store's voice search could finally expand language support beyond English.

Android Authority·July 28, 2026·1 min read
Wizards of the Coast president John Hight is stepping down
Mobile GamesNews

Wizards of the Coast president John Hight is stepping down

Hight will continue to earn $800,000 annually in his new advisor role, as well as netting an annual cash bonus award.

Game Developer·July 28, 2026·1 min read
Quest maker Meta is having its cake and eating it
Mobile GamesNews

Quest maker Meta is having its cake and eating it

Meta has confirmed it will spend billions on a new AI data center in Texas just months after raising Quest prices due to an AI-driven memory shortage.

Game Developer·July 28, 2026·1 min read
'I have been hunted down by HR reps, lawyers, and comms people:' Developers discuss the pain and prevalence of side work clauses
Mobile GamesNews

'I have been hunted down by HR reps, lawyers, and comms people:' Developers discuss the pain and prevalence of side work clauses

How an industry renowned for creativity is actively stifling it.

Game Developer·July 28, 2026·1 min read
Google Play Services update turns on Pixel Watch Express Pay and refreshes Play Shorts
Mobile GamesNews

Google Play Services update turns on Pixel Watch Express Pay and refreshes Play Shorts

Google's latest Play Services and Play Store updates bring a handful of useful quality-of-life improvements.

Android Authority·July 28, 2026·1 min read
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